When you're making an advance into enemy territory, you inevitably run
into situations where you cannot see the enemy, but you know they are
lying in wait, or somewhere in the vicinity. Being the cautious player
you are, you do not go running into ambushes or walking blindly onto
the enemy front line. So what do you do when you don't know where they
are?
In most circumstances, make
short moves. Moving more than about 5 meters at a time is usually not a
good idea. In only 5 meters of space, depending on your terrain, line
of sight and line of fire can change dramatically for you and your
opponents.
You must have a new position picked out, and a short route (visualsed in your head) to get there, before you begin firing.
DEFINITIONS: 'Cover'
is anything that will stop paintballs. A hill, barricade, bush, tree,
hole in the ground etc. Cover doe not necessarily have to hide you, but
it has to stop paintballs. 'Concealment' is anything that actually aids in making you visually undetectable to the enemy. Concealment could be long grass, or a bush that blends with your own camouflage, making you difficult to see.
When you gotta retreat, you gotta retreat. And sometimes you really
need to crawl. Why? Well... sometimes you find yourself on very uneven
ground, where walking or running exposes you, and slows you down enough
for the enemy to actually succeed in eliminating you. Usually this ALSO
means there is very little hard cover around. So, considering crawling
to retreat, when...
These are general techniques used when you are making a stealthy
advance. Either gaining ground, or attempting to covertly move past an
enemy player. The general idea is to get low. It's a fact that bush
fields have what's called 'low cover (or concealment, based on your
choice of definition)'. Low cover is grass or bushes. By getting low
(crawling, crouching, or walking very low), you make maximum use of
existing low cover in remaining undetected. Do not discount this as
being unimportant, sometimes the height at which your head sits above
ground level, can make the difference between staying covert, or
becoming detected. Bear in mind too, that camouflage plays a part in utilising low cover.
So you see the various pros and cons
associated with 'Ambushing'. Yes, ambushing has it's uses, but the
underlying truth is, ambushing is usually a DEFENSIVE tactic. It's usually defensive, because in order for an ambush to succeed, you must be concealed from your opponent, and
within effective shooting range. And usually for this to happen, you
have to sit still, in a concealed position, until some hapless player
or players walk right into you. Occasionally you can ambush 'while on
the move', but such instances are few and far between.| Bushball.co.nz Site best viewed in Mozilla Firefox, on 1024x768 Resolution |
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